![]() ![]() Eliminating those types of questions was the Content team’s overarching goal. When games are cohesive and feel intuitive, you don’t find yourself asking too many questions - such as, “What am I supposed to do in this game?” - as you play. Content Team Lead Deepak Chandrasekaran (Sorcus) encouraged the developers to critique one another’s work, and bring standard ROBLOX elements to a new level in a cohesive experience. That required pushing the engine with advanced combat, character models and animations, enemy artificial intelligence (AI), and level design. The Content team set out to create a game that felt like part of the Teenage Mutant Ninja Turtles now-CGI universe – a far cry from ROBLOX’s traditional, blocky look. At the time of this writing, users have played the game almost 300,000 times and it continues to sit atop the Games page – a testament to the collective effort the team poured into its development. ![]() The ROBLOX Content team recently put the finishing touches on its latest game, Teenage Mutant Ninja Turtles: Turtle Trouble, as part of an advertising deal with Nickelodeon. ![]()
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